3D artist with a focus on environment art.
Lead team of 3D Environment Artists.
-Created various 3D props, environment pieces, textures, materials, and terrains for a small handful of indie games and solo developers, working in Unity and Unreal Engine.
-Advised creators on best practices and efficient workflows
-Created 3D models for both video content & merchandising
-Assembled and optimized environment sets for animation
-Crafted both hand-painted and procedural textures
-Created environment and prop concept designs for contractors and in-house artists
-Trained new artists and assisted with hiring process